Rudy Rucker's latest book is called "The Lifebox, the Seashell, and the Soul: What Gnarly Computation Taught Me About Ultimate Reality, the Meaning Of Life, and How To Be Happy" and it has a chapter called Past and Future History of Gnarly Computation. The main body of the chapter is a table that examines innovations throughout human evolution (it begins with speech, hunting and fishing, and progresses through to present day biotech and wireless and further extrapolates to future "things" like dragonfly cameras and recording dreams. Each innovation is paired with a "not-quite-serious" definition viewing it as an innovation in computation. Some examples:
Viewed as a Computation: Moving from gestures to speech gives people a higher bandwidth channel for communicating their thoughts. Society becomes able to perform more complicated communications.
Viewed as a Computation: A legal code is a program for social interactions. Enforcing the code produces high-level determinism which makes it easier to manipulate.
Viewed as a Computation: Sailors learn to simulate and tweak the analog computation of airflow effects. Course planning involves higher-level simulation.
Future Technology: Lifeboxes
Description: Artificially intelligent simulacra of people. A combined blog and video diary with a search engine that's able to answer questions.